Hover Racer Vehicle

A 3d asset originally made to test pre-Substance Painter technology for Allegorithic in Unity3d in conjunction with CreativeTD. I was responsible for everything from the concept through to the finished asset. It then came full circle when I used it to familiarize myself with Substance Painter when it came out a few years later.

3d Studio Max, Adobe Photoshop, Substance Painter

Finished Asset
Concept Process
High Poly Mesh
Baked Low Poly Mesh
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