Homefront Revolution: Construction Digging Machine

A construction digging machine made for Homefront Revolution. One of the last assets I textured entirely in Photoshop before moving to Substance Painter. I was responsible for the entire asset process – blockout mesh, high poly mesh, low poly mesh, UVW unwrap + bake, and LOD creation.

3D Studio Max, Adobe Photoshop, CryEngine3

Finished Asset (CryEngine3)
High Poly Mesh
Low Poly Mesh
Baked Low Poly Mesh
LOD Meshes
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