Design | Create | Develop
I’m a game developer, designer, and professional creative with more than 14 years of experience creating compelling, user-centered content. From AAA console titles to mobile apps, I’ve directed and designed projects, created assets, and lead artists and programmers across a wide range of titles and projects.
Skills and Technologies
Management • Project Management, Outsource & Contractor Management, Development Road Mapping, Tasking & Task Tracking.
• MS Office Suite, Jira, Trello, Version Control Software, MailChimp.
Asset Creation • 3D Modeling and Texturing with focus on Hard Surface Assets and Props. PBR materials, High Poly to Low Poly Baking, UV Mapping, Mobile, Console, and PC Optimization.
• 3dStudio Max, Substance Painter, zBrush, Unity3d, UE4, CryEngine, C# familiarity.
Design • Concept Art, Game & Systems Design, UX & UI, Whiteboxing, Logo & Branding, illustration.
• Adobe Photoshop, Illustrator, XD, InDesign, Audition, Premiere, After Effects, Sketch, InVision.
Shipped Titles
- Fortnite
- Rage 2
- Rise of The Tomb Raider
- Call of Duty: Black Ops 3
- Homefront Revolution
- SMITE
- The Amazing Eternals
- Tribes: Ascend
- Kinect Star Wars
- Ghostbusters: The Videogame
